User Guide
Are you ready to play around with Crowdbuilder and organise a session with your team? You will find everything you need to know on this page, alongside a few tips from the team. Have fun and enjoy Crowdbuilder!
Are you ready to play around with Crowdbuilder and organise a session with your team? You will find everything you need to know on this page, alongside a few tips from the team. Have fun and enjoy Crowdbuilder!
Invite at least one colleague to run Crowdbuilder with you. When possible, invite people with different jobs and experiences, as each perspective can strengthen the discussion.
The whole team does not need to be present. A small group can complete the exercise and then share the result with other colleagues, inviting them to react, question or add to it.
Audience development matters, but it rarely feels as urgent as day-to-day operational issues. Deliberately set aside time to work on your strategy. Otherwise, urgent tasks can take over, leaving less room to make deliberate choices, shape your direction and enjoy the work.
Set aside a dedicated time for playing with Crowdbuilder, either online or in real life. You can complete the process in one sitting, or divide into shorter sessions. You can either use Crowdbuilder during a team seminar, devote 2 weekly team meetings to this, or find several short moments to do
it, one step at a time.
Before the session, agree on how many steps you want to complete and when you will continue if needed.
Choose one person to facilitate the session. They do not need previous experience in audience development, or in meeting management. Their role is to:
Are you a Game Master that needs help in preparting your next session? Make sure to use the checklist below.
Do not let imperfect answers or an imperfectly organised session prevent you from moving forward. The aim is not to get everything right from the start, but to reach something clear and workable enough to test, learn from and improve.
Launch the tool on the website, start a new session and follow the steps together. Make sure one person can open the online tool, that everyone can see the questions and that someone is responsible for entering the answers.
Do not spend too long trying to resolve every disagreement or perfect every answer. The Game Master should summarise what has been said, check whether the group has enough common ground to continue, and move to the next step. When a question needs more information, note it and agree on what should be checked after the session.
Turn broad ambitions into an experiment that is small enough to try. It should feel safe enough for the team to undertake, while remaining meaningful, engaging and capable of producing useful learning. A first experiment does not need a large budget or a complete change of programme.
Finish the session by agreeing on a first practical step. Agree and take notes on:
What will we observe and when will we review it?The objective is not simply to produce a strategy, but to use it, learn from it and decide what should happen next.
Use our “From Strategy to Action” sheet to help you in this process.
The Crowdbuilder method will drive you to make assumptions. Test your assumptions, speak with people of the selected group, informal representatives or organisations already connected with them. Use these conversations to verify, challenge and refine the team’s assumptions before
investing time or resources.
An unexpected response is not a failure. It may show that the audience, concept, setting or partnerships need to change.
After testing the idea, bring the team together to review what happened. Compare the result with your initial assumptions, identify what worked, what did not and what remains unclear, then decide whether to continue, adapt or stop the experiment. Unexpected results are useful when they help you make better decisions for the next step.
Browse our Frequently Asked Questions section: the answer might be there! If you can’t find it, feel free to contact us, we will be happy to answer!
Jump into Crowdbuilder and start exploring the tool with your team — it’s fun, easy, and made for you!